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Tag Archives: announcement

SPNG: Be informed when values change

Posted on 08.04.2017 by Jon Lennart Posted in Developers log, News, News and articles 2 Comments

There are many new and powerful features in the upcoming release of Smart Mobile Studio (also refered to as Smart Pascal, Next Generation: SPNG in short): One of the most powerful is the ability to be notified when a value or object changes with a single line of code.

So far TVariant has just been a helper class for dealing with typical tasks. Well, perhaps not just typical because under Smart Pascal, variants can map directly to a javascript object (of any type) and allows you direct access to its prototype. The Handle property that all visual controls have is an example of this. The type TControlHandle is actually a reference to the visual element inside the DOM (document object mode). So by accessing that directly in your code, you can change styles, attributes and properties of that element. You are not bounds to only use our pre-fabricated solutions.

In the next update TVariant have a lot of new members. Two that stands out as important: watch() and unwatch().

As their name imply they will warch something for you. In this case you wil be notified whenever a single property, a whole object or indeed – a property deep within an object is altered. It may sound trivial but it’s actually one of those features that lays the foundation for responsive, data-aware controls.

But you can use it for many other things as well. For example you can now attach an event directly to a string. And whenever that string changes (either by your code, the user, or some other script) you can act on it directly. That is pretty cool and very helpful!

  // create an empty javascript object
  var MyValue: Variant := TVariant.CreateObject();

  // Set a default value
  MyValue.NewProperty := 12; // add a property and set a value

  // We want to know when the object changes
  TVariant.Watch(MyValue, "NewProperty", procedure ()
    begin
      showmessage("You changed the value!");
    end);

In this snippet we setup a javascript object and place a named-property inside that object. We then listen for changes to that property (by name even). So if you change that value further down in the code, or by calling some procedure elsewhere – the event will fire and show the message dialog.

This is of-cource just a tiny fragment of the new code that has been added, not to mention the changes and fixes. Some of these features are presently in alpha stage and is being tested. We will post more and more news in the days and weeks ahead – and we are sure you will be pleased with some the fantastic new things you can now code!

Here is an example of the new desktop and windowing applications you can write (picture below): The smart desktop!

The Smart desktop

We decided to update the uartex Media Desktop, an example initially made for touch based embedded environments – and turned it into a fully functional desktop environment!

Both the desktop itself, the filesystem, the IO drivers and windowing toolkit is written in Smart Pascal. You can create kiosk software designed to run on embedded devices, advanced applications designed to run on your intranet – or full cloud systems. So it can run a Smart application inside each Window if you like. But you have full control over windows, file access, directly listings, menu items and can sculpt both the desktop and applications to suit your needs.

The desktop can be coupled with a node.js backend that handles multi-user login and file access. It gives your users access to designated home-folders (again under your control). So each user can have their own work files just like a thin client, and each user can run different applications from a fully working desktop environment.

Below you are seeing Quake II compiled from C/C++ to LLVM bitcode. This is in turn compiled to JavaScript via asm.js. This means the browser will compile the javascript into machine code after loading. So Quake II runs at native speed, all JavaScript, inside our desktop window.

Create windowed applications with Smart Desktop

Create windowed applications with Smart Desktop

You will also be happy to head that x86 Linux and ARM kiosk distros have been created. So once happy with your desktop you can in fact boot straight into it in fullscreen. No Linux desktop or shell — just your desktop running. Both Firefox and Chrome can be used as presenter.

Have a great easter!

announcement code demo HTML5 javascript Object Pascal OP4JS release Smart Mobile Studio Upcoming features

Logistic problems

Posted on 21.10.2016 by Jon Lennart Posted in Announcements, News

We have been experiencing some logistic problems with our service desk for a while; Sadly we were only able to verify the magnitude of this today.
Apparently our Zendesk account have had problems forwarding messages, and as such – there is a substancial number of emails and messages that we quite frankly havent had access to until now.

We will be going through the backlog in the coming days and weeks, and we apologize to all that have contacted us without getting a proper response.

Regards

The Smart Mobile Studio Team

announcement

Smart Mobile Studio 2.2 Hotfix 2

Posted on 18.04.2016 by gabr42 Posted in Announcements, Developers log, News

As it turned out, the recent Smart Mobile Studio 2.2 Hotfix 1 introduced a big problem. Because of a regression bug in the compiler, generated programs are sometimes incorrect and don’t execute. To fix that are pushing out Hotfix 2 which contains all the updates of Hotfix 1 except the DWScript compiler which was reverted back to version 2.2.

To update, you can rerun the SmartUpdate utility [more information] or download the installer from the following locations:

  • Smart Mobile Studio 2.2 installer
  • Free command-line compiler

Changes

  • Reverted compiler to version 2.2 to fix code generation problems.
announcement Hotfix release

The Smart Contest 2013 – Topic for the second round

Posted on 24.04.2013 by Smart Mobile Studio Team Posted in Developers log, News

We are definitely in a playful year this year.
“The Smart Contest” is soon entering the second round.

The topic this time will be “Game development”.

Wartrail main screenWartrail, by Eric Grange.

Created in Smart Mobile Studio

Hopefully, you learned a few things from our articles on “Graphics programming”. These tips and tricks might come handy now. If you missed them, take a look here:

  • first article
  • second article
  • third article
  • fourth article
  • fifth article

Take also a look at the entries from the first round of the Smart Contest:

  • Showcases: The Entries for The Smart Contest 2013, Round 1 – Graphics

During the last few days of April we will publish a series of articles to get you started on game development in Smart Mobile Studio. Stay tuned! This will be a comprehensive step by step tutorial.

In the mean time, you should head over to delphi.org and listen to Jim McKeeth’s interview with Jason McMillen on game development. Jason is the guy behind Pascal Game Development, and he shows you several interesting resources.

If you google “HTML5 games”, you will find lots of cool examples of what Smart Mobile Studio is capable of producing.

So, pick your favorite game and start the thinking 😉


In case you missed it:
First prize in each round will be a tablet (iPad, iPad mini, Android based tablet, Windows tablet). Value ~750 USD


Q: Will it be possible to participate with a trial version of Smart Mobile Studio?
A: Yes! 😀


Best regards,
The Smart Mobile Studio Team

announcement gamedev Smart Contest 2013

Smart Mobile Studio 1.1 RC (build 1.1.0.400)

Posted on 15.02.2013 by Smart Mobile Studio Team Posted in News

We are very proud to present the release candidate for Smart Mobile Studio version 1.1  (build number v1.1.0.400). If you would like to give this groundbreaking product a test drive before we officially release it, then you can download the installer directly from SmartMobileStudio.com/download/setup_v1_1_0_400_rc.exe


(The context menu is replaced with Ctrl+Shift+R (start/stop recording) and Ctrl+Shift+P (replay the recorded macro).

We have done a lot of improvements in the IDE, the editor, the RTL and the Smart Pascal language. Below is a list of some of the improvements that have been done since version 1.0 (see full manifest of changes for beta 1 here).

IDE changes

  • Added: Support for external form files
  • Added: Navigate to ancestor from class-browser
  • Added: Components are now organized in more tabs
  • Added: RTL source proxy, speeds up compilation and dependency chain
  • Added: Syntax hints and improved code insight
  • Added: The IDE now uses threading to handle background compilation
  • Added: Dependencies for controls are automatically added to the uses clause
  • Fixed: Resizer bugs for nested controls
  • Fixed: Scrolling issue fixed ([CTRL] + [Up]/[Down])
  • Fixed: Disabled unit structure flickering
  • Fixed: LineCount issue
  • Fixed: Case fix for strict hints
  • Fixed: A label “mistake” in the baseframe (it was renamed further up the chain).
  • Fixed: modified [CTRL]+/ to work the same as in Delphi:
    • if a single line is changed, caret is moved to the next line (current column is preserved)
    • if multiple lines are selected, comment is toggled for the whole block and caret is move to the line following the block (current column is set to 1)
    • modification is placed into the undo buffer so that it can be undone
  • Altered: [CTRL]+[/] is replaced by [CTRL]+[#] for systems where [/] is only accessible via [SHIFT]
  • Altered: Minor changes on compiler output (bulk output of errors, warnings and hints).
  • Altered: Search and replace dialog remembers the last states
  • Altered: improved code proposal (insert item highlight)
  • Altered: dialogs are centered
  • Altered: Recent file on welcome tab now supports to show unlimited entries if desired (by default limited to 10 items)
  • Added: Pascal “Gabelou” StyleCop (see prefrences->misc. to enable it).
  • Added: Rename refactoring (including closed files)
  • Added ‘Format Keywords’ action (see popup menu), which translates all keywords to lowercase.
  • Added: Simplified BrowserAPI
  • Added: possibility to filter log messages from the console output (filtered ‘event.layerX and event.layerY are broken and deprecated …’ by default). Select a certain text to filter and right click -> Ignore Message to filter out all messages containing this particular string. The filter will be resetted on restart.

RTL

  • Updated: Remobjects headers
  • Updated: WebGL headers
  • Updated: Sprite3d
  • Added: DrawTo, DrawPart and misc CODEF functions added to TW3Canvas
  • Added: TW3Progressbar control
  • Added: TW3ListBox control
  • Added: Unit for complex numbers (w3complex.pas)
  • Minor formating and added overload function for CreateImageData
  • Added fast sequential read text file loaders
  • Applied the new ‘Format Keywords’ to the remaining RTL files
  • Removed duplicate & tweaked hash function
  • Improved hashing function
  • dialogs need custom initialization
    • modal dialog support integrated into TW3CustomApplication (ShowModal, HideModal)
    • modal dialog is re-centered if application is resized (for example when orientation of a mobile device changes)
    • added  TW3CustomApplication.CreateOpaqueMask
    • TW3CustomControl.getMaxZIndex is now public
    • modal dialogs triggered from modal dialogs are now supported
  • Fixed: zIndex issues with modal dialogs
  • Fixed: opaque layer has high z-index to cover all controls on the form
  • Fixed: SendToBack
  • Altered: dialogs are centered on the form
  • Altered: event handlers are only called when assigned
  • Altered: W3ModalDialog made external for easier reuse
  • Altered: updated Remobjects interface
  • Altered: Changed default Mouse event X,Y coordinates
  • Added: W3ModalDialog uses opaque div to block owner form (tnx to Eric)
  • Added: PixelRatio info
  • Added TVariant.Properties + OwnProperties
  • Added HorzLine/VertLine
  • Added: New FillRectF/StrokeRectF overloads
  • Added: TW3CustomApplication.FormByName, TW3Component.ChildByName, TW3Component.EnumChildrenAltered: SetSize now virtual
  • Added: PhoneGapAPI is now complete

COMPILER

  • Added: Support for RTTI (!)
  • Added: Support for property expressions
  • Added: Support for interface expressions
  • Fixed: Case fixes for strict mode
  • Fixed: an issue where compiler would accept method implementations in a different unit the class was declared
  • Fixed: Lambdas don’t have a “var”/”const”/etc. section
  • Fixed: issue with invalid symbol table in suggestions in case of fatal error in a lambda
  • Fixed: SymbolDictionary bug for forwarded overloaded methods
  • Fixed: calling overloaded inherited constructors
  • Fixed: codegen for assignments of a function’s result to a var param
  • Fixed: timestamp is now up to date
  • Updated: now uses latest compiler core
  • Updated: tokenizer updated to latest revision
  • Altered: Compile speed optimizations
  • Added: Missing semi-colon no longer a stopping error
  • Added: JSON to reserved names
  • Added: JSON static class
  • Added: Preparation for source maps

DEMOS

  • Fixed: style bug in smartflow
  • Fixed: bug in spartacus
  • Fixed: bug in box2d wrapper
  • Altered: Tested all demos (with exception of gyro). All demos now compile.
  • Altered: formatting of Archimedes Spiral
  • Added: frames demo
  • Added: modal dialog example

Sincerely,
Jon Lennart Aasenden
—
The Smart Mobile Studio Team

Android announcement Apple candidate compiler CSS HTML5 javascript Object Pascal OP4JS Pascal release Smart Mobile Studio w3C webkit

Smart Contest 2013 – Round #1

Posted on 01.02.2013 by Smart Mobile Studio Team Posted in Developers log, News

February is upon us and so is our announced graphics competition! This is the first competition out of four this year. So this is your chance to win some exciting prices by showing off your Object Pascal skills!

The topic of this round is: graphics programming (eg. demo-scene, fractal art, visualizations etc).

The rules are as follows:

  • Registration before the 10th of February (registration at contest@smartmobilestudio.com)
  • Deliver your contribution before 1st of March
  • Games are not accepted this round (that’s scheduled for a later date)
  • User interaction is allowed (but not mandatory)
  • Porting of retro demos is allowed (providing it is a clean rewrite)
  • JavaScript snippets are allowed (within limits)

Fractal art

Fractal art

Demos

Demoscene

Prizes

First prize is a tablet device of your own choice (up to USD 750). So have your pick between

  • iPhone
  • iPad
  • iPad mini
  • Windows Tablet
  • Windows phone
  • Android tablet or phone

Judges

Primož Gabrijelčič

Developer of the popular omnithread library, author of the Smart Mobile Studio Bible, contributor to the Smart Mobile Studio IDE and RTL, and dedicated object pascal speaker and innovator

Christian Budde

Developer of various open source projects. Among these, the popular Delphi ASIO & VST Project for professional audio related development. Another focus of his work is Graphics, which is reflected in projects such as the modernized AggPas implementation, an independent object pascal png library and a native object pascal interface to TrueType fonts (called PascalType). He is also contributor and maintainer of  Graphics32.

Currently he is working on the Smart Mobile Studio IDE and RTL.

Delivery

All contributions must be delivered in full source and binary with no missing pieces. The project must compile on the current version of Smart Mobile Studio (1.1 branch).

Happy coding!

Android announcement Apple competition delphi demo graphics iPad javascript Object Pascal OP4JS Prices Smart Contest 2013 Smart Mobile Studio Windows Tablet

The Smart Contest 2013 – Topic for the first round

Posted on 15.01.2013 by Smart Mobile Studio Team Posted in Developers log, News
Fractal art created by longan drink.

Fractal art created by longan drink.

As previously announced, we will arrange 4 contests this year with some really cool prizes.

The topic for the first round will be “Graphics”.

We will reveal the details of this round by the end of January, but pay attention to our upcoming blog posts. They will give you lots of inspiration and get you started on the “graphics area” with Smart Mobile Studio.

(To get some inspirations right away, you can click on the image above).

In case you missed it:
First prize in each round will be a tablet (iPad, iPad mini, Android based tablet, Windows tablet). Value ~750 USD


Q: Will it be possible to participate with a trial version of Smart Mobile Studio?
A: Yes. We will even extend your trial period to cover the competition period if that is necessary. 😀


Best regards,
The Smart Mobile Studio Team

announcement graphics Smart Contest 2013

Introducing a playful 2013 :-)

Posted on 05.01.2013 by Jørn E. Angeltveit Posted in Developers log, News

We want to have more fun in 2013.
We want people do discover what Smart Mobile Studio is capable of and we want to share all the excellent stuff people create with Smart Mobile Studio.

So.

In 2013 we will run a few competitions 🙂

Four rounds on various topics with some nice prizes.

The “competition months” will be
– February
– May
– August
– November

Revision of contributions and announcement of winner will happen during the following month.

First prize in each round will be a tablet (iPad, iPad mini, Android based tablet, Windows tablet). Value ~750 USD

More details will be given before the first round.

 


(Don’t miss out on our Special offer ending tomorrow.)

announcement Smart Contest 2013

Updated roadmap

Posted on 04.01.2013 by Smart Mobile Studio Team Posted in News 3 Comments

We are proud to present our roadmap for 2013, with the goals we have set out to achieve and the technologies we are going to build. Due to unforeseen circumstances – some of the technologies that were planned for 2012 have been pushed ahead into 2013, there have also been significant shifts in the world of browser technologies that have made some of our plans redundant (“native” webservice support is one feature, which is now covered by node.js).
Continue reading→

announcement roadmap Smart Mobile Studio

12 Days of Christmas – Special offer

Posted on 26.12.2012 by Smart Mobile Studio Team Posted in News 2 Comments

Everyone who order Smart Mobile Studio in the period from December 26th to January 6th will receive an additional year of subscription for free!

It has been one year since we launched the first Alpha version of Smart Mobile Studio, and since we officially announced product name “Smart Mobile Studio”. That’s really something to celebrate. 🙂

Secondly, we’re sorry about the delay we’ve had this autumn and we would like make up for that to our existing customers. We would also like to remove all doubt for our new users: We’re serious about Smart Mobile Studio and we will work hard to keep Smart the best tool for HTML5 based (mobile and web) development.

So. Order now, and get two years for the price of one. That’s 50% off.
(All of our existing customers will receive a similar offer, too…)

Take a look at the news in the version 1.1 update and stay tuned for our updated roadmap. Besides, we do have another cool announcement to make during these days.

Best regards,
Jørn E. Angeltveit
—
The Smart Mobile Studio Team

announcement special offer

Cooperation with bit Time Software

Posted on 13.11.2012 by Smart Mobile Studio Team Posted in News
bit Time Software

bit Time Software

We are very happy to announce that bit Time Software, Italy, is now selling Smart Mobile Studio. We look forward to further cooperation and has already discussed lots of interesting issues with this cooperation. We already attended the DroidDevCon and ITDevCon and gave three presentations of Smart Mobile Studio. The experience from these sessions will form the basis for further Smart-dedicated trainings and seminars on Smart Pascal and mobile development.

We urge our Italian users to discuss Smart Mobile Studio issues – requests, needs and desires – with the nice bit Time Software staff, and order Smart Mobile Studio via their webshop.

Sincerely

The Smart Mobile Team

announcement bit Time Software cooperation reseller

Cooperation with Barnsten

Posted on 03.08.2012 by Smart Mobile Studio Team Posted in News
Barnsten

Barnsten

We are very happy to report that Barnsten, the leading provider of development tools and components in the Benelux region, is now selling Smart Mobile Studio. This is very exciting news and we look forward to further cooperation with Barnsten, especially with regards to seminars and courses on Smart Pascal and mobile development.

We urge those living within the Benelux region to support Barnsten by ordering Smart Mobile Studio via their website.

Sincerely

The Smart Mobile Team

announcement Barnsten cooperation reseller

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